Objectives and outcomes
- What are the core challenges you want the session(s) to address?
- Educating teams on the intricacies of artificial intelligence within the video games industry.
- Delineating between traditional ‘game AI’, machine learning, and generative AI, and understanding where these techniques prove most relevant.
- Understanding the strengths and weaknesses of machine learning and generative AI in game productions.
- Build a stronger understanding of future trends in AI, and how these can prove relevant to the organisation.
- What outcome do we want at the end of the session (s)?
- Support teams in building a shared understanding of the feasibility and practicality of artificial intelligence.
- Build shared language across the organisation on AI such that discussion is more fluid and relevant.
- Ensure teams understand early-on what practical AI technologies exist in different use cases and business verticals.
- Building consensus on what is executable and feasible within available timelines and disciplines.
- Reinforcing company policy on appropriate adoption of AI technology.
Knowledge modules available
Pricing is based on a per-day rate. Each conference day includes 6 hours (360 minutes) of sessions. We allow customers to customise the sessions and durations to make their own modules.
The prices are exclusive of VAT.
Modules by AI and Games
Details of sessions in the modules
Knowledge Sessions